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ACCT AINV ALLH AQUA ARTH ARTS AUDV AVAT BIOH BIOL BIOT BLAR BLCN BLOC BLSV BMED BMSC BOTN BUSN CHEM CHIR CNSL COIS COIT COMM COMT CQUN CREA CULT DGTL DNCE DRMA ECOM ECON EDCU EDEC EDED EDEL EDFE EDHE EDSE EDVT ENAC ENAE ENAG ENAM ENAR ENCO ENEA ENEC ENEE ENEG ENEM ENEP ENEV ENIM ENMG ENML ENMM ENPG ENPO ENRG ENSD ENSE ENTA ENTC ENTE ENTG ENTI ENTM ENTZ ENVH ENVR ESSC EVST FAHE FARM FILM FINC FSEH GENE GEOG GEOH GOVP HIST HLPB HLTH HLTP HMGT HMSC HRMT HUMT IEXC INDG JALC JAPN JAZZ JOUR LAWS LITR LNGC LNGE LOTE MARN MATH MBIO MDWF MEDI MEDS MGMT MMST MNTR MQPR MRKT MUSC NHLT NHPE NURS NUTR OCCT OCHS OLTC ORAL PERF PHRM PHYG PHYS PMSC PODI PPMP PROP PSIO PSYC RAIL RELG SAFE SCIE SKIL SOCL SOWK SPCH SREC STAT SWHS THTR TOUR VART WELF WRIT ZOOLCOIT23002 Computer Graphics
Course details
This course is designed to analyse, apply and evaluate the knowledge common in the computer graphics domain. Topics such as drawing, graphics primitives, the use of vectors in computer graphics, transformations, viewing pipelines, modelling shapes and meshes, 3D drawing, the use of colour and texture attributes, lighting and material properties are covered. OpenGL is used as the programming tool for the study of these areas. Students will be expected to carry out processes that use these specialised skills in the application of these concepts to applied practical problems in the games and computer graphics domains. The student will also be expected to conduct independent research into the current state of art in issues in computer graphics.
Course at a glance
Career: | Postgraduate |
Credit points: | 8 |
Requisites: | Corequisite COIT23001 |
Student Contribution Band: | 2 |
EFTSL: | 0.16667 |
Course availability
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