Programs & Courses 2006
Student Handbook Home: Edition 2

MMST12019 3D Modelling

Course details

This course provides a practical introduction to 3D modelling and rendering using 3D graphics software. The topics that are covered in the course include: concepts associated with 3D space such as axes, planes, coordinate systems and views; creating, combining and manipulating 3D primitives to build complex scenes; using NURBS and polygon modelling techniques to create 3D character models; creating lighting effects within a 3D scene; using virtual cameras to control how an audience views a 3D scene; creating and applying materials to objects within a 3D scene; projecting maps onto surfaces within a 3D scene; and rendering 3D scenes to different types of output files. Note: This course requires access to a computer running Windows with a 3D graphics card, an Internet connection, audio capabilities and a CD-RW drive.


Course at a glance
Career: Undergraduate
Credit points: 6
Requisites: Prerequisite - minimum 36 credit units
Student Contribution Band: 1
EFTSL: 0.12500
[View fees and charges information]
Course availability
Term Campus
Term 2, 2006 BDG BNE FLEX GDC MEL MKY ROK SYD
Term 3, 2006 BNE GDC MEL SYD
View Course Profile View e-Course Profiles
Course evaluation reports

Course evaluation results may be accessed using the Course Evaluation application in the My.CQU Portal at http://my.cqu.edu.au

PRINT WARNING - Printed copies of this document or part thereof should not be relied upon as a current reference document. ALWAYS refer to the electronic copy for the latest version.