Programs & Courses 2008
Student Handbook Home: Edition 2

DGTL13001 Interactive Gameplay

Course details

In this course, students review game genres and the attributes which make games challenging and interesting. Game rules, the difference between games of emergence and games of progression, player choice and interactivity are analysed to determine effective gameplay and how to apply these elements to the design of a game.


Course at a glance
Career: Undergraduate
Credit points: 6
Requisites: Prerequisite course: DGTL13002 Games for Mobile Devices
Student Contribution Band: 2
EFTSL: 0.12500
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Course availability
Term Campus
This course is not offered for this handbook year
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