This course provides a basic understanding of concepts, techniques and general overview of research and development in Machine Intelligence. 1. Intelligent agents: agent; structure; environment. 2. Problem solving: Search Strategies, simulated annealing. 3. Game playing: alpha-beta Pruning, game programs. 4. Machine learning: learning from observation, learning by training neural networks, supervised learning, unsupervised learning, learning by simulating evolution - genetic algorithms. 5. Pattern recognition: structure of pattern recognition systems, character recognition, image recognition, speech recognition. 6. Robotics: history, classification, architectures, configuration spaces, navigation, motion planning, robotic control.
CQU CRICOS Provider Codes: QLD - 00219C; NSW - 01315F; VIC - 01624D
This handbook was correct as at: 16-06-2003